The End Track
I would very much like to know what it is, but during the game, I seemed to kill myself more and more! >=D D=>
1 Get a floor ALMOST covered with Bouncers
2 Cover the ceiling with turrets
3 Cover every wall with sentiels
4: Add disperced mines.
5: Add the TUBES
6: Smash, and wait for the madness to begin.
I LOVE THIS GAME!
1 small, teeny tiny problem. I keep breeding the tallest pairs of my multi-stemmed blue flower, and it isn't doing anything. There is a tall mutant now and again, but that's it.
Lol, take your pants off then die.
Glitch or something: Rock Pack + Big Cannon barely off ground 100% force + Goomba = SPACE!
Kevin bacon likes
For if Kevin Bacon didn't like it, Kevin Bacon would not be Kevin Bacon
4 hours and still waiting
for it to load. but not to tye you down, a 7
I tried and I nearly succeded at destroying every bot. I also tried ( and succeded) in memorizing what every bot does. I would suggest making more types of bots, more bots per level, and/or more levels. ..G..
Quite impressive. I wanted to test a limited number of bot types at first (6 currently) to see how they worked out. It has been good to hear that a lot of players have been able to correctly identify their various explosion patterns. I will be cooking up many more ideas and a larger scope for the sequel. Thanks for playing and for leaving your feedback!
Wonderfully open ended!
I tried (and barely successed) in completing every outcome. This is a game that should set an example to all other games! If only others could make great games like you!
14 mins. (I looked at the walkthrough twice), and I even took a poo in the middle of it! (in real life!)
The fastest possible time I can do it: 2:08
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